![]() ![]() ![]() It felt odd playing a game where maintaining the status quo was the primary goal, especially in the current gaming environment where it’s demanded that competitive multiplayer games constantly iterate and change. During many of my games, I completely forgot that I was playing a different version of StarCraft. Once games started to heat up, the similarities to BW made it too easy for me to become immersed in the fast-paced play that I was so familiar with. I had trouble noticing the gorgeous HD graphics beyond the opening phases of a game. Together, SC:R’s graphics and gameplay offer an experience that’s virtually indistinguishable from BW (a few input kinks for higher-level players remain to be worked out). Even a seemingly basic feature like custom hotkeys had to be implemented carefully in StarCraft, where tradition reigns supreme.
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